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Dream on

Aerosmith can’t make Guitar Hero sing again
It is somehow fitting that the Guitar Hero series should follow the trajectory of the countless rock bands who achieve too much success too soon.
By: MITCH KRPATA  |  July 28, 2008


Back to the future

A new generation of Space Invaders
Of all the things to love about games, the best is when one comes out of nowhere to knock you upside the head.
By: MITCH KRPATA  |  July 15, 2008


Tour bust

The wheels come off for Guitar Hero
It’s more pleasant than being eaten by a T. Rex.
By: MITCH KRPATA  |  July 08, 2008


War of words

The final Metal Gear Solid doesn’t go down quietly
“War has changed,” Solid Snake tells us, both at the beginning and at the end of Metal Gear Solid 4: Guns of the Patriots . He would know.
By: MITCH KRPATA  |  July 01, 2008


Blood sport

Ninja Gaiden II scores a flesh wound
To judge by the way they’re portrayed in video games, ninjas are suffering from an identity crisis.
By: MITCH KRPATA  |  June 17, 2008


Bourne to lose

Action, but no thrills, in this Conspiracy
The Bourne Conspiracy is a video game not directly based on the Bourne films starring Matt Damon — a fact its makers have taken great pains to obscure.
By: MITCH KRPATA  |  June 10, 2008

Inherit the wind

The Wii’s first original, downloadable content
One of the most exciting aspects of this console generation has been each platform’s approach to downloadable content.
By: MITCH KRPATA  |  June 03, 2008



The World Ends  with a bang, not a whimper
New gameplay quirks erupt from  The World Ends with You  like popcorn from an industrial-strength popper.
By: MITCH KRPATA  |  May 19, 2008


Citizen Kane? Or ‘Citizen You’?

Grand Theft Auto IV  puts the player behind the wheel
Anyone who wants to know what makes a video game a video game — what makes it different from movies, television, books — can find the answer in Grand Theft Auto IV .
By: MITCH KRPATA  |  May 15, 2008


Shell on wheels

The Nintendo Wii’s kart attack
Unless Nintendo is planning to drop a surprise Kid Icarus remake on us, Mario Kart Wii will be one of its last franchises to make the leap to the next generation.
By: MITCH KRPATA  |  May 07, 2008


Polar excess

The brutal but beautiful Ikaruga
Warning: if you’re the type to scream profanities and toss controllers when a game is too difficult, you’ll want to give Ikaruga a wide berth.
By: MITCH KRPATA  |  April 28, 2008


Sex, violence and video games

Reconciling the irreconcilable
Popular culture has always had a bogeyman. These days, it’s most often video games being accused of leading the nation’s youth astray.
By: MITCH KRPATA  |  April 23, 2008


Zack attack

A stellar prequel to Final Fantasy VII
One of the enduring images from 1997’s Final Fantasy VII was a short cinema showing the rogue warrior Sephiroth disappearing into a wall of flame.
By: MITCH KRPATA  |  April 15, 2008


Bros. in arms

Nintendo puts nostalgia on Smash
Look — there’s Link fighting Bowser! Whoa!
By: MITCH KRPATA  |  April 07, 2008


Glaive danger

Dark Sector goes down in blades of glory
We’ve all known someone whose IQ score was off the charts and who was unable to untie his own shoes. Dark Sector is the video-game equivalent of that guy.
By: MITCH KRPATA  |  April 01, 2008


War games

Army of Two fights the good fight — mostly
September 11 has featured prominently in books, movies, and TV shows, but video games have danced around the subject — until now.
By: MITCH KRPATA  |  March 24, 2008


The rhythm method

Patapon  bangs the drum slowly
Rhythm games have a proud and noble tradition as one of the most innovative genres around.
By: MITCH KRPATA  |  March 18, 2008


Strategy session

The venial Sins of a Solar Empire
Let’s get the important part out of the way first: Sins of a Solar Empire has the best name of any game you’ll play this year, or even this decade.
By: MITCH KRPATA  |  March 11, 2008


Members only

The Club  isn’t for everyone
“Why am I doing this?”
By: MITCH KRPATA  |  March 03, 2008


The Devil you know

No great leap for Devil May Cry 4
For the truly hardcore — those gamers who thrive on punishing difficulty — the Devil May Cry series is godhead.
By: MITCH KRPATA  |  February 20, 2008


Road trip

Burnout  goes open-world
Risk versus reward — that’s what the Burnout series of racing games has always been about.
By: MITCH KRPATA  |  February 11, 2008

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